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Inner Fire
Action Adventure - Free

INNER FIRE
In Inner Fire , I worked as a Level Designer and many other needs of the project.
The project started in October and needs was finished in June in order to achieve our final year of Game Design Formation
In groupe of 6 people, we decided to make this project in Unreal Engine 4.27.








On this project, the level design work is different from other projects I've seen (multiplayer maps, puzzle, infiltration) since we are constantly under pressure in narrow passages but also in large open areas.
I work a lot on the LD but also on the technical aspects like the cameras or the mechanics.
Maxime SANCHEZ, Level Design

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